Don't Match (IMPORT)

£31.00
sold out

This game is in Japanese but is language-independent (no Japanese text on cards), English rules included within the box.

Don't Match is a game in which the objective is to eliminate hands more quickly by playing cards that do not match the cards in the playing area in terms of number, illustration, color, etc. The game counts as one round until all cards in the hand or all cards in the market are eliminated.

The elements that must not be matched are specified by Don't match cards, and new Don't match cards are added each round. Any cards remaining in the hand at the end of a round are minus points, and the winner is the player with the fewest minus points at the end of three rounds.

Get notified by email when this product is in stock.
Add To Cart

This game is in Japanese but is language-independent (no Japanese text on cards), English rules included within the box.

Don't Match is a game in which the objective is to eliminate hands more quickly by playing cards that do not match the cards in the playing area in terms of number, illustration, color, etc. The game counts as one round until all cards in the hand or all cards in the market are eliminated.

The elements that must not be matched are specified by Don't match cards, and new Don't match cards are added each round. Any cards remaining in the hand at the end of a round are minus points, and the winner is the player with the fewest minus points at the end of three rounds.

This game is in Japanese but is language-independent (no Japanese text on cards), English rules included within the box.

Don't Match is a game in which the objective is to eliminate hands more quickly by playing cards that do not match the cards in the playing area in terms of number, illustration, color, etc. The game counts as one round until all cards in the hand or all cards in the market are eliminated.

The elements that must not be matched are specified by Don't match cards, and new Don't match cards are added each round. Any cards remaining in the hand at the end of a round are minus points, and the winner is the player with the fewest minus points at the end of three rounds.