Flamenco (IMPORT)

£29.00
sold out

This game is Japanese but is language-independent and English rules are provided as PDF's if they are not within the box.

Flamenco A climbing game that recreates the passion of Spanish flamenco. Game Overview • An original "Stylish Step" system that lets you split even-numbered cards to counter your opponents. • Exciting comeback moments created by the "Ultimate Plays" that can defeat the strongest card, the 7. • A passionate flamenco theme fused with traditional climbing-game mechanics. Game Details Players must beat the previous play by playing the same number of higher-valued cards. However, the Stylish Step system allows even-numbered cards to be split into two cards worth half their value, creating new ways to beat previous plays. The highest card is the 7, which normally cannot be beaten. However, playing a 1 and a 2 together as the "Dazzling Step" defeats it. This special combination, called the "Ultimate Plays", cannot itself be beaten by any other play. Players score based on the order in which they empty their hands. After the predetermined number of rounds, the player with the most points wins.

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This game is Japanese but is language-independent and English rules are provided as PDF's if they are not within the box.

Flamenco A climbing game that recreates the passion of Spanish flamenco. Game Overview • An original "Stylish Step" system that lets you split even-numbered cards to counter your opponents. • Exciting comeback moments created by the "Ultimate Plays" that can defeat the strongest card, the 7. • A passionate flamenco theme fused with traditional climbing-game mechanics. Game Details Players must beat the previous play by playing the same number of higher-valued cards. However, the Stylish Step system allows even-numbered cards to be split into two cards worth half their value, creating new ways to beat previous plays. The highest card is the 7, which normally cannot be beaten. However, playing a 1 and a 2 together as the "Dazzling Step" defeats it. This special combination, called the "Ultimate Plays", cannot itself be beaten by any other play. Players score based on the order in which they empty their hands. After the predetermined number of rounds, the player with the most points wins.