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Travel-Games Shop Hii Fuu (2nd Hand) (IMPORT)
01C847B9-C3B9-4568-B247-CFBCFEF9EAAF Image 1 of
01C847B9-C3B9-4568-B247-CFBCFEF9EAAF
01C847B9-C3B9-4568-B247-CFBCFEF9EAAF

Hii Fuu (2nd Hand) (IMPORT)

£37.50
sold out

This game is in Japanese but is language-independent (no Japanese text on cards), a pdf copy of the English rules will be provided with the game if they are not included within the box.

ヒーフー!! (Hii Fuu!!) is a trick-taking game from Japan in which the aim is to win exactly two of the nine tricks as late as possible.

There are two main features: the scoring system and the choice of the initial hand. This makes for an exciting trick-taking game that can be enjoyed from the beginning to the end of the game.

The scoring system: if you do not score exactly two tricks, you score zero points. If you score three tricks, you are eliminated from the round and score zero points. If you score only zero or one trick at the end of the round, you score zero points. This can be a nerve-wracking dilemma.

How to choose your initial hand: Unlike most trick-taking games, the initial hand is decided by discarding a relatively large number of cards from the hand dealt. Each player's intentions are intertwined and each session can be different.

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This game is in Japanese but is language-independent (no Japanese text on cards), a pdf copy of the English rules will be provided with the game if they are not included within the box.

ヒーフー!! (Hii Fuu!!) is a trick-taking game from Japan in which the aim is to win exactly two of the nine tricks as late as possible.

There are two main features: the scoring system and the choice of the initial hand. This makes for an exciting trick-taking game that can be enjoyed from the beginning to the end of the game.

The scoring system: if you do not score exactly two tricks, you score zero points. If you score three tricks, you are eliminated from the round and score zero points. If you score only zero or one trick at the end of the round, you score zero points. This can be a nerve-wracking dilemma.

How to choose your initial hand: Unlike most trick-taking games, the initial hand is decided by discarding a relatively large number of cards from the hand dealt. Each player's intentions are intertwined and each session can be different.

This game is in Japanese but is language-independent (no Japanese text on cards), a pdf copy of the English rules will be provided with the game if they are not included within the box.

ヒーフー!! (Hii Fuu!!) is a trick-taking game from Japan in which the aim is to win exactly two of the nine tricks as late as possible.

There are two main features: the scoring system and the choice of the initial hand. This makes for an exciting trick-taking game that can be enjoyed from the beginning to the end of the game.

The scoring system: if you do not score exactly two tricks, you score zero points. If you score three tricks, you are eliminated from the round and score zero points. If you score only zero or one trick at the end of the round, you score zero points. This can be a nerve-wracking dilemma.

How to choose your initial hand: Unlike most trick-taking games, the initial hand is decided by discarding a relatively large number of cards from the hand dealt. Each player's intentions are intertwined and each session can be different.

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