Infiltrators (IMPORT)
This game is in Chinese but is language-independent (no Chinese text on cards), a pdf copy of the English rules will be provided with the game.
our organization has been infiltrated by moles, nefarious informants from the enemy. As faithful agents, you must work together to uncover and eliminate all the traitors.
Infiltraitors is a challenging deduction card game with twenty missions. Suspect cards are set aside at the start; these are the traitors who must be identified by suit and numbers. Players must manage their hands to give clues on the suspect cards. Clues may match with a traitor by having the same suit or where the number is either a multiple or a factor of the traitor's.
As the clues accumulate, players may deduce the identity of a traitor card, but can you catch them all before the time runs out?
This game is in Chinese but is language-independent (no Chinese text on cards), a pdf copy of the English rules will be provided with the game.
our organization has been infiltrated by moles, nefarious informants from the enemy. As faithful agents, you must work together to uncover and eliminate all the traitors.
Infiltraitors is a challenging deduction card game with twenty missions. Suspect cards are set aside at the start; these are the traitors who must be identified by suit and numbers. Players must manage their hands to give clues on the suspect cards. Clues may match with a traitor by having the same suit or where the number is either a multiple or a factor of the traitor's.
As the clues accumulate, players may deduce the identity of a traitor card, but can you catch them all before the time runs out?
This game is in Chinese but is language-independent (no Chinese text on cards), a pdf copy of the English rules will be provided with the game.
our organization has been infiltrated by moles, nefarious informants from the enemy. As faithful agents, you must work together to uncover and eliminate all the traitors.
Infiltraitors is a challenging deduction card game with twenty missions. Suspect cards are set aside at the start; these are the traitors who must be identified by suit and numbers. Players must manage their hands to give clues on the suspect cards. Clues may match with a traitor by having the same suit or where the number is either a multiple or a factor of the traitor's.
As the clues accumulate, players may deduce the identity of a traitor card, but can you catch them all before the time runs out?