


Magnet Club (2ND Hand) (IMPORT)
This game is Japanese but is language-independent and English rules are provided as pdfs.
Magnet Club is for ladies and gentlemen who love to stick magnets together.
As cards in your hand, you are dealt an S-pole card (numbers/magnetism 1-6) and an N-pole card (also numbers/magnetism 1-6), You also dealt an anti-magnetic card that prevents magnetism.
These cards can be erased when the magnetic forces are balanced/attached to each other.
The aim is to get rid all of the cards from your hands.
This game is Japanese but is language-independent and English rules are provided as pdfs.
Magnet Club is for ladies and gentlemen who love to stick magnets together.
As cards in your hand, you are dealt an S-pole card (numbers/magnetism 1-6) and an N-pole card (also numbers/magnetism 1-6), You also dealt an anti-magnetic card that prevents magnetism.
These cards can be erased when the magnetic forces are balanced/attached to each other.
The aim is to get rid all of the cards from your hands.
This game is Japanese but is language-independent and English rules are provided as pdfs.
Magnet Club is for ladies and gentlemen who love to stick magnets together.
As cards in your hand, you are dealt an S-pole card (numbers/magnetism 1-6) and an N-pole card (also numbers/magnetism 1-6), You also dealt an anti-magnetic card that prevents magnetism.
These cards can be erased when the magnetic forces are balanced/attached to each other.
The aim is to get rid all of the cards from your hands.