Mueller (IMPORT)

£28.00

This game is in Japanese but is language-independent (no Japanese text on cards), a pdf copy of the Machine Translated English rules will be provided with the game.

Players compare the strength of the cards they have been dealt and aim to earn higher points by winning.

The basic idea is to compare the strength of cards based on the number of cards decided by the first player to play.

Winning is more important than comparing strength, but the number of cards played when you win is directly linked to the score, so of course it is important to win, but it is also important to win the game with a larger number of cards.

The card structure is also ingenious, with a large number of weak cards and a small number of strong cards.

Therefore, in order to get as many cards (scores) as possible, it is important to use weak cards to control multiple-card matches.

Repeat the game until all the cards in your hand are gone and calculate the score.

At this time, if there are not enough cards to score points than 6, you will lose points. Therefore, the number of sheets is important.

However, you must avoid situations where you are too focused on the number of cards and end up not winning the game. If you never win a game and there are no cards to score points, your points will be doubled.

As a game from the 80's, the base part is very orthodox, but the ideas that can be seen throughout make it a game that never gets old.

However, there is one thing to be careful of!

When playing the game, be sure to play for at least 9 rounds (as required by the rules).

How do you survive the rounds where you exchange points over and over again and have a bad hand? This is because the fun of this game is to enjoy such tactics.

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