No Thanks!
No Thanks!… Take It . . . or Let It Go?
It sounds so simple, and it is: Take a card or pay one chip. If you take the card you get its points, but points are bad. But you also get the chips that others have played, and that’s good (each chip nullifies one point). So say, “No thanks!” and play your chips, but watch out: When you’re out of chips that card’s all yours. This is a firm favorite in our game group.
One of Board Game Geek’s top 100 family games
Fast play features bidding and bluffing
Great for travel and play at home
No Thanks!… Take It . . . or Let It Go?
It sounds so simple, and it is: Take a card or pay one chip. If you take the card you get its points, but points are bad. But you also get the chips that others have played, and that’s good (each chip nullifies one point). So say, “No thanks!” and play your chips, but watch out: When you’re out of chips that card’s all yours. This is a firm favorite in our game group.
One of Board Game Geek’s top 100 family games
Fast play features bidding and bluffing
Great for travel and play at home
No Thanks!… Take It . . . or Let It Go?
It sounds so simple, and it is: Take a card or pay one chip. If you take the card you get its points, but points are bad. But you also get the chips that others have played, and that’s good (each chip nullifies one point). So say, “No thanks!” and play your chips, but watch out: When you’re out of chips that card’s all yours. This is a firm favorite in our game group.
One of Board Game Geek’s top 100 family games
Fast play features bidding and bluffing
Great for travel and play at home