


Seafood Chain (IMPORT)
This game is Japanese but is language-independent and English rules are provided as PDF's if they are not within the box.
Seafood Chain is a trick-taking game about food-chain and survival-of-the-fittest in the sea. Seafood Chain has no suits, no trumps, no special cards, no biddings and no minus points, but food-chain. As usual trick-taking game, each player play a card from his/her hand, but following players can’t play a card with the same number as any card played in the trick. If you don't have a playable card, you must reveal your hand and the round ends immediately. If all cards played in that trick form a serial number and you played the last number of the serial number, you win 3 victory points. If all cards played in that trick don't form a serial number and you played the biggest number in the trick, you win 1 victory point. The player with the biggest victory point total wins. —description from the designer
This game is Japanese but is language-independent and English rules are provided as PDF's if they are not within the box.
Seafood Chain is a trick-taking game about food-chain and survival-of-the-fittest in the sea. Seafood Chain has no suits, no trumps, no special cards, no biddings and no minus points, but food-chain. As usual trick-taking game, each player play a card from his/her hand, but following players can’t play a card with the same number as any card played in the trick. If you don't have a playable card, you must reveal your hand and the round ends immediately. If all cards played in that trick form a serial number and you played the last number of the serial number, you win 3 victory points. If all cards played in that trick don't form a serial number and you played the biggest number in the trick, you win 1 victory point. The player with the biggest victory point total wins. —description from the designer
This game is Japanese but is language-independent and English rules are provided as PDF's if they are not within the box.
Seafood Chain is a trick-taking game about food-chain and survival-of-the-fittest in the sea. Seafood Chain has no suits, no trumps, no special cards, no biddings and no minus points, but food-chain. As usual trick-taking game, each player play a card from his/her hand, but following players can’t play a card with the same number as any card played in the trick. If you don't have a playable card, you must reveal your hand and the round ends immediately. If all cards played in that trick form a serial number and you played the last number of the serial number, you win 3 victory points. If all cards played in that trick don't form a serial number and you played the biggest number in the trick, you win 1 victory point. The player with the biggest victory point total wins. —description from the designer