SHIJU TORITE (IMPORT)
This game is in Japanese but is language-independent (no Japanese text on cards), English rules included within the box.
SHIJU TORITE is a perfect information trick-taking for for 3 to 4 players. The game uses a single deck of cards which consists of both the traditional playing cards (featuring a suit and rank) and goal cards (such as win a trick with a red card.)
This deck is shuffled and a face up market is created. Players take turns drafting cards from the market into a face up hand in front of them. Once the drafting is complete, the players play a standard "must follow" trick-taking game, marking their goal cards as complete whenever they have been achieved.
At the end of the hand, the player with the highest sum of points from their goal cards wins.
This game is in Japanese but is language-independent (no Japanese text on cards), English rules included within the box.
SHIJU TORITE is a perfect information trick-taking for for 3 to 4 players. The game uses a single deck of cards which consists of both the traditional playing cards (featuring a suit and rank) and goal cards (such as win a trick with a red card.)
This deck is shuffled and a face up market is created. Players take turns drafting cards from the market into a face up hand in front of them. Once the drafting is complete, the players play a standard "must follow" trick-taking game, marking their goal cards as complete whenever they have been achieved.
At the end of the hand, the player with the highest sum of points from their goal cards wins.
This game is in Japanese but is language-independent (no Japanese text on cards), English rules included within the box.
SHIJU TORITE is a perfect information trick-taking for for 3 to 4 players. The game uses a single deck of cards which consists of both the traditional playing cards (featuring a suit and rank) and goal cards (such as win a trick with a red card.)
This deck is shuffled and a face up market is created. Players take turns drafting cards from the market into a face up hand in front of them. Once the drafting is complete, the players play a standard "must follow" trick-taking game, marking their goal cards as complete whenever they have been achieved.
At the end of the hand, the player with the highest sum of points from their goal cards wins.