Tricks & Deserts (IMPORT)

£27.00
sold out

This game is in Japanese but is language-independent (no Japanese text on cards), a pdf copy of the English rules will be provided with the game if they are not included within the box.

Tricks and Deserts is a trick taking game where players play as cunning human authorities trying to obtain controls of magical species with powerful abilities.

Each turn, players will be playing 1 specie card either face up or face down. The player that played the strongest card (usually the card with the highest number) takes all face up cards. Playing cards face down is called "passing," and these cards are abandoned to the desert. The play continues until all cards are played from player's hands.

The face-up cards you take scores points, but the abandoned cards will affect your scoring, sometimes positively, and sometime negatively. You must choose wisely when to play and when to pass.

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This game is in Japanese but is language-independent (no Japanese text on cards), a pdf copy of the English rules will be provided with the game if they are not included within the box.

Tricks and Deserts is a trick taking game where players play as cunning human authorities trying to obtain controls of magical species with powerful abilities.

Each turn, players will be playing 1 specie card either face up or face down. The player that played the strongest card (usually the card with the highest number) takes all face up cards. Playing cards face down is called "passing," and these cards are abandoned to the desert. The play continues until all cards are played from player's hands.

The face-up cards you take scores points, but the abandoned cards will affect your scoring, sometimes positively, and sometime negatively. You must choose wisely when to play and when to pass.

This game is in Japanese but is language-independent (no Japanese text on cards), a pdf copy of the English rules will be provided with the game if they are not included within the box.

Tricks and Deserts is a trick taking game where players play as cunning human authorities trying to obtain controls of magical species with powerful abilities.

Each turn, players will be playing 1 specie card either face up or face down. The player that played the strongest card (usually the card with the highest number) takes all face up cards. Playing cards face down is called "passing," and these cards are abandoned to the desert. The play continues until all cards are played from player's hands.

The face-up cards you take scores points, but the abandoned cards will affect your scoring, sometimes positively, and sometime negatively. You must choose wisely when to play and when to pass.