EU SHIPPING UPDATE
Shipping is temporarily suspended to:
🇩🇪, 🇫🇷, 🇦🇹, 🇪🇸 & 🇸🇪
We’re very sorry for the inconvenience while we review new EU packaging and compliance requirements. We hope to resume shipping as soon as possible.
All other destinations remain available. ❤️
This game is Japanese but is language-independent and English rules are provided as PDF's if they are not within the box.
The trick-taking game Mont Saint-Michel was released as part of the publisher ruri ruri games' (るりるりゲームズ) Autumn 2018 box of trick-taking games, titled トリテセット1 (Trick Taking Set 3). Mont Saint-Michel is a trick-taking game about pilgrims crossing to the abbey. The tide goes in and out and possibly drowns your pilgrims. The cards are numbered 1 to 36 and each carries one of two tide suits, high or low, and a number of pilgrims. It is a must-follow game, but before the non-lead players play, they simultaneously choose how many pilgrims to try to send. Then, a number of pilgrims equal to those depicted on the cards are sent to the church - in turn order - but only up to the number each player bid after the lead card. The first person to get all of their pilgrims to the church - or the person with the most there when the hand is over - wins.
This game is Japanese but is language-independent and English rules are provided as PDF's if they are not within the box.
The trick-taking game Mont Saint-Michel was released as part of the publisher ruri ruri games' (るりるりゲームズ) Autumn 2018 box of trick-taking games, titled トリテセット1 (Trick Taking Set 3). Mont Saint-Michel is a trick-taking game about pilgrims crossing to the abbey. The tide goes in and out and possibly drowns your pilgrims. The cards are numbered 1 to 36 and each carries one of two tide suits, high or low, and a number of pilgrims. It is a must-follow game, but before the non-lead players play, they simultaneously choose how many pilgrims to try to send. Then, a number of pilgrims equal to those depicted on the cards are sent to the church - in turn order - but only up to the number each player bid after the lead card. The first person to get all of their pilgrims to the church - or the person with the most there when the hand is over - wins.